December 21, 2008
Sunday, 9:25 am
I was editing my Tiki Pavilions when I received an invite from the God of Rome, mikeD Streeter, to watch the Beast versus Gladiator Tournament at the Colosseum. He teleported me to where he was which at first I didn’t know where because everything was rezzing (appearing/loading) slowly. Well, The Roman Empire sim is a very active sim with lots of people coming in and out so it’s not surprising to experience some lag from time to time. Anyway, I wasn’t able to take snapshots of the Beast versus Gladiator Tournament but, fortunately, a second tournament quickly followed it. It was a standard Free For All Tournament with a total prize of 5,000L$.
Hmmm, wait, it wasn’t just your everyday Free For All Tournament. You see, a big hole was opened in the middle of the Colosseum’s arena floor. Wow! That was the first time I’ve seen it and it was really big. Now, the fighters must fight around the hole’s edge and if they fall in they’re dead, at least for that round. Just like the Platform and the Cage, the Hole adds a another level of difficulty to the fight. If I was down there fighting, it will force me to enable rendering objects which I usually turn off when fighting. Now, fighting with objects visible adds to viewer lag which is bad for me because it lowers my frame rate. [...continue reading Fighting Around a Big Hole!]
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